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Archive for 'Interactive'

Abstract Birds – “Partitura 001″

November 9, 2011

via I Heart My Art

Autodesk Sketchbook Pro for iPad

April 6, 2010

I’m not overly excited by the iPad, but this does look like a lot of fun.

“In Bb 2.0″ a collaborative project led by Darren Solomon

August 27, 2009

Click to be taken to the site.
Bb-2

TODO – “ARTIFICIAL.DUMMIES”

August 12, 2009

Moment Factory – Permanent Interactive LED wall

July 25, 2009

My Life is Average

May 25, 2009

Equal parts disturbing and alluring, My Life Is Average via Make No Sound

Today I was talking online to my friend. They were boring so I said I had to go and signed off. I stayed online for three more hours looking at pictures of the new pandas at the local zoo. MLIA

Santiago Ortiz & Kelly Castro – “Love is Patient”

May 24, 2009

via Juxtapoz
loveispatient

OFFF NYC Titles

April 7, 2009

Marie Sester – “ACCESS”

September 19, 2008

ACCESS is an an interactive installation that lets web users track anonymous individuals in public places, by pursuing them with a robotic spotlight and acoustic beam system.

Access Website

RjDj

September 4, 2008

This is fantastic, an application which is living up to the potential of the iPhone. A musical experience which is affected by the sensory input of the iPhone, audio from the mic input and movement from the accelerometer. RjDj has many different ‘scenes’ created by artists which use samples and music and are influenced by the sensory input in varying ways. Artists can even create and submit their own scenes, and I have no doubt that the entire application will be moddable in the near future.

This is all kinds of exciting, and not just as an artistic or musical tool. This application allows a rudimentary form of synesthesia to any who wish to use it, you can now hear your body moving. I’ll be interested to see how this application evolves. And if you’re interested in adapting your perceptions, how about training yourself to feel true magnetic north? An idea which was pioneered by a guy with a compass and a bunch of Playstation rumble packs on a belt (unfortunately I’ve lost the original article, but if you know it, link me).

Watch the video below, check out their website and sign up for the private beta.

Hybrid Medical Animation

June 23, 2008

A beating heart with a transparency slider.

s*u*p*e*r*b*a*d

June 4, 2008

Take a look at s*u*p*e*r*b*a*d, by San Francisco based artist Ben Benjamin.

No I didn’t make that up, but he may have…

Periodic Table

June 1, 2008

Interactive Flash Periodic Table

Tag Galaxy

May 24, 2008

Another Flickr visualisation. A bit clunky and it tends to only show the bigger and the more obvious tags but it’s interesting if you get stuck on a cool topic.
Tag Galaxy

Things I have Learned In My Life

May 19, 2008

Stefan Sagmeister has an interesting project called Things I Have Learned In My Life where people send in different media on the theme of one thing that they’ve learned.

Things I Have Learned In My Life

Design and the Elastic Mind

May 18, 2008

I blogged about this exhibit when it was upcoming and hadn’t yet opened. I finally managed to see it on the second last day, just before it ended. Yeah, I’ve been working a lot.

The actual exhibition was decent, with a few works standing out from the rest. I thought that the whole thing lacked identity which was disappointing. There were a couple of problems with space, it felt like we were in a storage closet or some other place that they’d had to create to accommodate the event. And of course the last-minute-crowds didn’t help at all. The other point I’ll make is that the exhibition offered very little that would encourage anyone to come and visit the Museum. Almost all of the works featured have their own dedicated websites and the material shown was the same on the website as in the exhibition. But any way, onto the work.

FRONT’s Sketch Furniture was a highlight. I have actually blogged about them in one of my first blog posts, but this was the first time I’d seen the furniture in person. I was struck by how much the furniture looked like it could be functional as well, which was a surprise, I wanted to sit on it. Check out their website for more.

Sketch Front Furniture

Graffiti Research Lab’s L.A.S.E.R Tag was there, but unfortunately it was just the video and nothing that we could actually play with. The Troika SMS Guerilla Projector was there right next to GRL however we weren’t allowed to play with it either. The Painstation and Bitfall were also present and were also similarly switched off with only documented material on display.

The New York Talk Exchange from Senseable Laboratories was a highlight. It’s a visualisation of the connections of both voice and data made by New Yorkers with the rest of the world. It was impressive to see so much data represented so fluidly and in such an easy to understand form.

Similar to the work from Sensable Laboratories and in the field of data visualisation was Cabspotting from Stamen Design a beautiful work that tracks the Cabs in San Francisco’s bay area. Another was the Million Dollar Blocks Project by the Spatial Information Design Lab which dealt with a massive amount of different data sets all to do with the US Prisons and highlighted the disparities and contradictions of the system. Also in data visualisation, but with more of an appeal to emotion than is usual in this area was I Want You To Want Me by Jonathan Harris & Sep Kamvar If you go here, you can watch a video explaining it’s applications in the dating world.

A cab being tracked in Cabspotting:

Cabspotting

Admissions to prisons from Brooklyn by the Spatial Information Design Lab:
Million Dollar Blocks Project Prison Admissions

I Want You To Want Me:
Hurt me and die want you to want me

Dimitri Taylor worked well with Processing to create a program that looked for conversational language on the web based on a search query and generated visualised social landscapes from its finds.

Dimitri Taylor Hypothetical Drawings End World

Dimitri Taylor Hypothetical Drawings End World Detail

At the opening/exit to the exhibit we had Simon Heijdens’s Lightweeds greeting us. And although the photograph below is pretty poor, and the documentation on his website isn’t very good, I thought it was one of the highlights of the exhibit.

Simon Heijdens Lightweeds

and of course, the exhibition website is fantastic.

All in all, it’s something that I would recommend, but maybe if you can manage it, go on a thrusday evening when admission is free (that is, if it hadn’t already closed last week… I have to get some more free time).

99 Rooms

April 9, 2008


Rostlaub

This hit a few years back, but I’m often surprised by how many people have never seen it. It’s very similar to the Samorost game but much different in style and with a strong street art influence.

99 Rooms